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mods of the vestige. ([personal profile] vestigemods) wrote in [community profile] vestigechat2021-03-05 01:33 am
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MARCH BULLETIN

MARCH BULLETIN

► SUP, SQUAD


    Hello again, horrorfam! 🔪 Welcome to March, which might as well be the month after January with how much of a blur Feb turned out to be. This is going to be fairly short for finals-week bandwidth reasons, with most of the attention going to the event bit at the end.
ANNOUNCEMENTS OF VARYING IMPORTANCE

  • NEW PAGE: NEW PLAYERS' GUIDE - So we now have a New Players' Guide for folks to basically parse out the need-to-know things upon joining Vestige - but it's also (in my opinion) maybe useful for folks who have been here a bit but want a refresher! Even as I type this I've thought of something else to add (about the books in the cabins which sometimes offer helpful pictographs), but if there's anything else y'all can think of that might be important to toss in there, let me know.

  • PAGE UPDATE: FAQ - Our FAQ was... woefully out-of-date. it's mostly updated now, aside from a couple of things I've thought up since doing so (the above book + something about the pamphlets), so basically I'm asking the same as with the newbie guide: if you can think of anything else I might want to add, hit me up.

  • GENERAL UPDATE: NO-INVITE PERIOD - So basically, one of the key ingredients to a successful no-invite application period is for them to be able to look at the last month or two on the comms and see reasonable activity - which February (being the Void Month Which Only Supposedly Existed) didn't really have. If March goes a little better, I'll aim to do this in April. A Test Drive Meme will likely still go up in the meantime, but it'll be a smaller one to tide us over until that no-invite period.
MARCH IN VESTIGE

WEATHER.

    Though it's cloudier in March than it was in February, the temperature is also generally warmer, and the air has finally lost that 'nippy' quality it's had since pretty much late November. Expect rains once or twice per week, ranging from a sprinkle to a shower.


WILDLIFE.

    Plants are flourishing, early spring flowers are blooming, etc. No further news on that front.

    As for wildlife, the raccoons are also conspicuously absent through March as well... At least until the final week, at which point they come back with a vengeance. And by 'a vengeance', I mean 'so many babies'. So not only have the hands returned, but a glance under the porch of nearly every cabin will find any number of tiny wary eyes staring back at you.


RESOURCES.

    At Foodland, a lot of February's resources, particularly the candy hearts, are still on the shelves (although the supply is dwindling... somehow). Additionally, this month you'll be able to find:

    • A variety of green decor and clothing, many of which feature gold accents or four-leaf clover designs.

    • A rack full of seed packets, but rather than being professionally-printed and labeled, they're plain brown with handwritten labels ranging in specificity from 'carrots' and 'lotus' to 'maybe zucchini?' and 'no idea'. Most of them are fruits or veggies of some sort. Godspeed.
    • A more diverse range of questionable foods, like fresh stargazy pie in the deli, Manwich (in original, bold, and thick & chunky), jars of Vegemite, and ambiguous potato snacks.

    • Huggle hoodies in a variety of colors and sizes.

    • A few one-pound bags of caltrops.

    • What looks suspiciously like a vial of actual blood amidst the goods in the freezer section??


    Additionally, a formerly locked storefront on the main street in town now seems to be unlocked, and inside an assortment of car parts can be found (new and gently used, but make and model are hit or miss).


ANOMALIES.

    The "Saba" investigation from February is still underway! Current OOC investigative questioning is occurring here, and y'all are welcome to ask further questions on that top-level if other characters also want to dig into it. Until otherwise specified, assume that elk carcasses (of the second category, sans-necrosis) continue to be found in the woods. I'll edit this section + put out a Plurk/Discord note if anything develops!

    The gas station also continues to be sketchy behind the boarded-up windows and locked doors.

EVENTS FOR MARCH

TWISTS AND BLOODY TURNS MONSTER HORROR + PSYCH HORROR + MURDERFEST?, MARCH 18TH - 23RD

    On the 18th a number of characters awaken, not in their own homes (or whatever damp corner of an abandoned building that they curled up in last night - hey, I'm not here to judge), but somewhere in an alarmingly tall labyrinth. Overhead, a barrier just like the one surrounding the containment zone hovers a hand's-width above the labyrinth's uppermost reaches to prevent climbing over from one path to another, and though the walls appear to be made of manicured shrubbery, any attempts to dig through will find cold and unyielding brick a few inches deep.

    The only exit offered lies in a courtyard in the center of the labyrinth. But, as characters are quickly informed, this exit cannot be used unless you've killed one of the others trapped within the maze with you. So that sure is a thing.

    But if 'stuck in a hedge maze' isn't bad enough, three types of monsters roam the leafy green pathways, looking for any characters they come across. For the first few days, they stay out in the maze itself, but on the last day or two they even venture into the courtyard itself for the hunt. These monsters aren't just tough and angry, either - each one has some sort of additional fuckery they can conditionally inflict on characters (a body horror, a mental horror, and an emotional horror), which will only go away once the monster is dead.

    Phone signal is inconsistent, but characters from the outside can get involved - individuals who try to enter the maze from the outside might just find themselves tangled up in vines that almost seem to move, pulled through a narrow gap in the labyrinth wall and deposited inside. Unfortunately, any attempt to find these gaps in order to escape comes up useless.

    Though characters are definitely left with the lie-by-omission impression that killing one another is the only escape, the 23rd sees everyone ejected from the labyrinth whether or not they've done the deed.

    More detailed event info will come in an event infopost sometime between now and next weekend, with an event log going up shortly after!




Thanks for tuning in! Toss any questions into the top-level below.